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  • Archive for May 6th, 2008

    « Previous Entries

    Mass Effect Copy Protection An Opportunity To Use The Adjective ‘Draconian’ [PC]

    Tuesday, May 6th, 2008

    EA and BioWare are employing SecuROM for the PC release of Mass Effect, a copy protection scheme you may recall from its universally loathed inclusion in 2K's BioShock. The Mass Effect SecuROM annoyance factor may be much more extreme, as the game requires that the owner authenticate the copy every ten days, meaning that an internet connection is required to play the game from the get-go until eternity. In other words, if you paid for your copy of Mass Effect, expect to remind EA's authentication servers every week and a half that you aren't stealing it.

    The official Mass Effect FAQ explains it all.

    For instance, you can install your copy of Mass Effect on three separate machines, but all must be internet enabled if you expect to play the game you paid for, as SecuROM will check every time you run MassEffect.exe. This sort of overprotection is nothing new, as "Neverwinter Nights, Knights of the Old Republic, Jade Empire, and Mass Effect all use SecuROM in some manner" says the FAQ.

    Concerned? Pssh! Don't be! The Mass Effect PC FAQ says EA Support is ready for a beating.

    EA is ready and we are confident there will be no server problems. EA has assured us that they have their authorization systems and customer support staff in place and ready for the launch of Mass Effect for PC. Anyone having issues with getting the game activated will be able to contact EA Support and get their problem resolved.

    Spore is similarly planned to take advantage of the SecuROM copy protection system, one that we're sure is going to eliminate every illegitimate copy of the game from appearing on torrent trackers for at least 48 hours. Take that, piracy! RIP! Owned! Etc!

    Mass Effect for PC System Specs, SecuROM and FAQ [Mass Effect Community via The Angry Pixel]


    Day Note: A Rare Look At Mundanity [Note]

    Tuesday, May 6th, 2008

    To: Ash
    From: McWhertor
    Re: You Enjoying Golden Week

    The most exciting thing to happen to me today, Ash? After photographing my "Greaser" linen field jacket, the one with a busted cuff button, I awaited response from a customer service rep on the resolution of my defective article of clothing. Would I have to take it to a tailor? Would they be able to exchange it?! Would I get store credit?!? :O It's the kind of drama that one can only express via emoticon.

    I really need a kid, one who will barf on various things in my house in case I need to write a spicier Day Note again...

    Actually, Crecente and I went back and forth on his Boom Blox review, arguing the finer, more limiting points of our review system and realized how swamped June is with big game releases. We also kvetched about pre-E3 plans, with a relationship-straining cluster of events from Microsoft, EA, SCEA, Konami, Capcom and others just around the corner. Sony, of course, just had a big one.

    Anyway, here's some stuff you missed.
    Boom Blox Reviewed, Mostly Good
    Mirror's Edge Pretty, Lacking In Green, Brown
    Resistance 2 To Features Lots Of People
    Killzone 2, LittleBigPlanet Pushed Back
    Stephen Colbert Takes On... Rain!!!!!
    Dave Reeves Declares PS3 Outsells 360 (In Europe)


    Best Online File Sharing Service? [Hive Five Call For Contenders]

    Tuesday, May 6th, 2008

    online-storage.pngOnce upon a time, if you wanted to access or share a file over the internet, you either had to have your own web server to upload it to or hope the file was small enough to sneak in under your email account's upload limits. Nowadays, you can upload and share gigabytes worth of data for free using a handful of web applications designed to make sharing and storing files online a breeze. We've covered gobs of them, but among all the choices, it's difficult to narrow down the competition to find the best. That's why you're here. For this week's Hive Five, we want to hear about your favorite. Hit the jump for details and to nominate your favorite online file storage and sharing application.

    The first round of the Hive Five voting takes place in the comments, where you nominate your favorite tool for the job. We get hundreds of comments, so to make your nomination clear, please include it at the top of your comment like so: VOTE: Online Storage App Goes Here. If you don't follow this format, your vote may not be counted. After you've made your nomination, let us know what makes it stand out from the competition.

    About the Hive Five: Our new feature series, the Hive Five, asks readers to answer the most frequently asked question we get—"Which tool is the best?" Once a week we'll put out a call for contenders looking for the best solution to a certain problem, then YOU tell us your favorite tools to get a job done. Every Thursday, we'll report back with the top five recommendations and give you a chance to vote on which is best. For an example, check out last week's Best Text Editors Hive Five.


    EA Sports Kicks It Freestyle [Ea]

    Tuesday, May 6th, 2008

    EA FREESTYLEElectronic Arts announced today the latest "sub-brand" of its EA Sports label, a division it calls EA Sports Freestyle. Freestyle is described as representing the "lighter side" of sports, with "no rules, just fun." Yes, I know what you're thinking, "I liked it the first time, when it was called EA Sports BIG." But this is slightly different!

    Freestyle is pitched as a more casual, more inclusive, pick up and play brand, one that Peter Moore says is "an easier entry point into EA Sports." Brilliant! Look at Peter shakin' things up!

    The first title to fall under the EA Sports Freestyle sub-brand will be Facebreaker, EA's take on Punch-Out!! and Ready 2 Rumble. Two more titles are planned as Freestyle releases in the next year. Press release proof is right after this.

    EA Unveils New 'EA SPORTS Freestyle' Sub-Brand

    EA SPORTS Freestyle to Represent the Lighter Side of Sports: No Rules, Just Fun.

    REDWOOD CITY, Calif.—(BUSINESS WIRE)—Electronic Arts Inc. (Nasdaq:ERTS) today launched EA SPORTS Freestyle™, a new sub-brand aimed at a growing, more casual sports gaming audience. EA SPORTS Freestyle games, while based in sports, will be playful, inclusive, casual, and easy to pick up and play for kids and parents, women and men, and casual and hardcore sports fans of all ages.

    "The launch of EA SPORTS Freestyle is an exciting milestone in the evolution of the EA SPORTS brand," said Peter Moore, president, EA SPORTS. "EA SPORTS Freestyle will be a perfect complement to our core portfolio of games that our loyal fans are deeply passionate about, and will provide compelling opportunities for new audiences looking for a lighter gaming experience and an easier entry point into EA SPORTS."

    EA SPORTS Freestyle will be the home for innovative new intellectual properties from the EA SPORTS label, including three new games in development and slated for release in the next 12 months. The first title to launch under the new sub-brand will be FaceBreaker™, an arcade-style boxing title set for release in September 2008 and the first new console IP from EA SPORTS since 2002.

    EA SPORTS™ is the leading interactive sports software brand in the world, with top-selling titles and franchises including Madden NFL Football, FIFA Soccer, NHL® hockey, NBA LIVE basketball, NCAA® Football, Tiger Woods PGA TOUR® and NASCAR® racing.

    Media can find the new EA SPORTS Freestyle logo and the latest screenshots from FaceBreaker™ at info.ea.com.

    About Electronic Arts

    Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA SPORTS Freestyle™ and POGO™. In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.


    GTA IV Claims Top Spot On Xbox Live [Grand Theft Auto IV]

    Tuesday, May 6th, 2008

    From the Obvious Files comes news that Grand Theft Auto IV has unseated Xbox Live chart topper Call of Duty 4 as the title with the most unique users on the service. That's a lot of dead pedestrians! Liberty City has never heard this many racial slurs and synonyms for "homosexual" in such a short timeframe, we guarantee it. Former Live activity darling Halo 3 settles for third place from April 28 to May 5—and we predict for months to come—as the GTA IV masses flood the service in its debut week.

    Taking the number one spot in the Xbox Live Arcade top ten? Brain Challenge! Who didn't see that one coming? Probably someone who was unaware that Brain Challenge was released, just like me.

    LIVE Activity for week of 4/28 (GTA is #1) [Microsoft]


    Windows XP Service Pack 3 and Vista SP1 Now on Windows Update [Windows]

    Tuesday, May 6th, 2008


    Windows only: We know it's kind of pathetic to get all excited about something as mundane as a service pack—yet here we are, hearts all a-patter because XP SP3 and Vista SP1 have been unleashed on Windows Update and at the Microsoft Download Center. Get thee to patching your PC! Why should you? Our complete field guide to XP Service Pack 3 holds all the answers.

    [via Gizmodo]

    USB AutoRunner Quick-Launches Thumb Drive Apps [Featured Windows Download]

    Tuesday, May 6th, 2008

    usb-autorunner.pngWindows only: Freeware application USB AutoRunner automatically launches documents or applications when you plug in your USB thumb drive. We've explained in the past how to auto-run apps or documents when you insert your thumb drive by making your own autorun.inf file—a Windows default convention for automatically launching files. USB AutoRunner creates this file for you, so setting up a working autorun.inf file is as simple as telling USB AutoRunner what you want to launch when you plug in. USB AutoRunner is freeware, Windows only. While you're at it, find out how to quick-launch your USB workspace.

    USB AutoRunner [via Shell Extension City]


    THQ: “Fiscal Year 08 Was A Very Tough Year” [Hard Times]

    Tuesday, May 6th, 2008

    thqlogo.jpgDespite reporting modest revenue growth for its 13th consecutive year, THQ reported a net loss of $35.3 million for the fiscal year ending March 2008. The company's sales totaled $1030.5 million, relatively little change from last year's $1,026.9 sales.

    THQ president and CEO Brian Farrell said that most of its struggles were due to a crowded and competitive market for kids' games, as well as key franchises — Juiced, Stuntman and Conan that ultimately "were simply not competitive."

    "Insufficient game quality led to inadequate sellthrough, resulting in markdowns at retail," Farrell said.

    Farrell said the company spent heavily to promote Juiced and Stuntman, and had to take a loss when those titles fail to perform. What growth THQ did see, Farrell credited to Frontlines: Fuel of War, MX vs. ATV Untamed and WWE SmackDown vs. Raw 2008, all of which exceeded expectations.

    Farrell also said the kids' market, in which THQ has several franchises, was the most competitive in years, and that the company's currently struggling to compete with music games and Nintendo first-party titles.

    Nonetheless, THQ appears to have placed its faith in the Wii, concentrating much of its upcoming original IP there. Saints Row 2 and Red Faction Guerrilla are the "anchors" of its lineup, and Darksiders, De Blob, Deadly Creatures, Big Beach Sports and All Star Cheer also look likely to be slated for Wii, though the company did not announce specific platforms.

    New installments in existing franchises for fiscal 2009 include WWE SmackDown vs. Raw 2009, Disney/Pixar's Wall-E film tie-in, and its previously-revealed Nickelodeon portfolio. The company will publish a game based on DreamWorks' Animation's unannounced 2010 fall film, and has slated WWE: Legends of Wrestlemania for 2009.

    Notably, the company seems to have an eye on the free-to-play, microtransactions-driven online gaming market in Asia, highlighting the co-publishing agreement it's signed with Shanda Interactive to bring Company of Heroes Online to China in 2009.

    THQ is more confident about the year to come, with three new initiatives in place: "We are rolling out a stronger slate of products. We have put in place and are executing against initiatives to improve our product quality and competitiveness. We are also realigning our cost structure to generate significant operating leverage in fiscal 2009. We believe these initiatives will restore profitable growth and improve value for shareholders," said Farrell.

    "We faced a number of challenges, but I believe we have the right strategy to overcome these challenges and achieve significant growth."


    Street Fighter The Movie’s Det. Maya Sunee Revealed! Uh, Who? [Hollywood]

    Tuesday, May 6th, 2008

    Here it is, the first, long awaited look at Detective Maya Sunee, from the in-production Street Fighter: The Legend of Chun-Li. Yes, exactly. Who? According to the official Street Fighter movie blog, she's a Bangkok gangland homicide detective. More specifically, a "no-nonsense, fast-talking, half-Thai cop who rocks a Ducati and a set of gold cuffs."

    Coincidentally, I just had a half-Thai lunch! A full sized pic on Ms. Sunee, played by actress Moon Bloodgood, which I wish was my name, is over at the official site.

    Swingin' In The Rain [Street Fighter Movie Blog]


    Sony PlayStation Day London ‘08 Roundup [Sony PlayStation Day 08 London]

    Tuesday, May 6th, 2008

    In case you're just joining us this afternoon, today saw a whole slew of news coming out of the UK from the Sony PlayStation Day London '08 event. From the delay of Killzone 2 to early 2009 to the PlayStation 3 outselling the Xbox 360 in Europe, here's a rundown of the stories from Sony Computer Entertainment Europe's big event.

    SCEE: LittleBigPlanet Delayed, Not Coming Until October
    Killzone 2 Dated for 2009
    Resistance 2 will Feature Eight-Player Co-Op, 60-player Multiplayer
    Motorstorm 2 Gets Named, Detailed
    Gran Turismo Racing Academy Announced
    Sony Gamers Day UK Info Dump: Resistance 2 to SOCOM Confrontation
    Men In Black Becomes First International BD-Live Title
    Episodic Siren Blood Curse Hits PS3 This Summer
    Sony Brings Indie Music to PSN via Movement
    Europe Getting MGS4 Bundle After All
    SCEE Plays Up Social Gaming At Gamer's Day 08
    PlayStation 3 Outsells 360 In Europe
    Mirror's Edge In Motion


    Tackle Your Debt with Micropayments [Personal Finance]

    Tuesday, May 6th, 2008

    micropayments.pngAnyone who's dealt with significant debt knows how difficult it is to write out a large check every month to pay it off. Instead, financial weblog FiveCentNickel suggests paying off debt in micropayments:

    In short, pay what you can afford, and then scrape together whatever else you can during the month and send in multiple, smaller payments... Believe it or not, [a friend] got to the point where he was sending Citibank an extra $5 each and every day via online billpay. By making a game out of finding an extra $5/day, he managed to stay motivated and slay the debt beast well ahead of schedule.

    The benefit of the micropayment may be purely psychological, but if paying smaller chunks toward your debt on a regular basis is easier for you than holding onto that money and then losing it in one large chunk, micropayments might be for you. If you've used similar methods, let's hear how it worked for you in the comments. Photo by